internetmatters.org/

Looking for resources related to online safety, screen time and more? Check out this awesome website with helpful search tools to find the exact resources you need!

scratch.org’s educator resource center

Looking for Scratch project inspiration? Check out the new educator portal. It contains handy filters so you can search subject and grade level specific lessons and activities. In short – it’s awesome!

Scratch. Org

A new website for students and teachers to learn more about coding using the Scratch platform. It contains tutorials, lesson plans, upcoming events and more!

CCQ – One Pager – Elementary Screen Time

Screen time refers to the total amount of time a person spends looking at screens, such as those on smartphones, computers, or TVs. While some screen time can be educational or entertaining, excessive screen time can have negative effects on health, including disrupted sleep patterns and eye strain. It’s important to find a balance and prioritize activities that promote physical activity, social interaction, and overall well-being.

CCQ Program: Reflect critically on cultural realities

CCQ – One Pager – Secondary “Disinformation”

Students should be taught to critically evaluate sources, discern credible information from misinformation, and understand the impact of disinformation on personal beliefs and societal discourse. Integrating media literacy skills into the curriculum can empower students to navigate the vast online landscape responsibly. Additionally, discussing real-world examples and case studies can provide practical insights into recognizing and combating disinformation, fostering a well-informed and discerning generation of digital citizens.

Digital Competency in Action: Disinformation
Level and CCQ Theme – Secondary Cycle 4 – Technology and future challenges

CCQ – One Pager – Elementary Video Games

Learn about the relationship to digital tools and spaces and reflect critically on cultural realities!

CCQ – One Pager – Elementary Representation of the Self Online- You & Social Media

People present themselves in different ways when online. Whether playing a game or posting on social media, people define their identity in various ways. It is important to think critically about how we develop and communicate our identity to others in the digital world.

This is a resource for Elementary Cycle 3 – CCQ: Media and Digital Life
Subtheme – Relationship to digital tools and spaces

Mr. Morrison Lessons and Resources

Check out this elementary and digital learning educator’s website! It’s got easy to use guides and lesson plans for ScratchJR, Scratch, Micro:bit, GarageBand, Podcasts and more!

Unboxing Kibo by KinderLab Robotics

Interested in Kibo? Join a member of the RÉCIT for the anglophone community as we unbox this fun robot for young learners!

Learn more about Kibo on the KinderLab Robotics website: .https://kinderlabrobotics.com/

OctoStudio How-To Videos

Want to learn how to make a game, animate a story, or more using OctoStudio for IPad? Check out the OctoStudio YouTube channel for fun ideas!

OctoStudio Activity Inspiration

Check out this blog by Exploratorium.edu to inspire your next OctoStudio app. project! OctoStudio is available on IPad.

OctoStudio App

OctoStudio was developed by the Lifelong Kindergarten group which is part of the MIT Media Lab team that invented Scratch. Similar to Scratch, it is a block based coding app that works on Ipad. It has interactive blocks and allows you to easily take photos of things around you and turn them into backdrops or Sprites!

Micro:Bit 1-Pager

A double-sided document to get started with Micro:Bit. This document includes an overview and key features, ideas to integrate the microcontroller into different subject curriculum and additional resources.

Sphero 1-Pager

A double-sided document to get started with Sphero. This document includes an overview and key features comparing the Sphero mini, Sprk+, and Bolt. This document also includes ideas to integrate the robots into different subject curriculum and a QR code containing additional resources.

Experience AI

Learn more about artificial intelligence systems with these awesome lesson plans and resources from Google DeepMind and the Raspberry Pi Foundation!

Machine Learning for Kids

Learn more about how artificial intelligence functions using Machine Learning for Kids. Input your own data or use the data sets provided. No account needed!

Open Creative Spaces: Storytelling

Presentation slides with embedded links to provide challenges for STEAM activities (with a storytelling focus) including robotics, branching narrative with Twine, interactive posters with Makey Makey, stop motion animation with lego or clay, and low tech storytelling such as light play, magnetic poetry, story cubes and more.

Visualise Sound Waves: littleBit Synth Kit

Check out this lesson plan to help students explore and visualize sound waves created by the littleBit synth kit!

Seek App by inaturalist

An application that allows you to identify plants, animals, insects, fungi and more! It is a great addition to any outdoor learning experience. It is suitable for educators and students in elementary cycle 2 and up!

Spring into Learning: Exploring Apps. for Outdoor Learning

This blog post introduces educators to 4 different free apps for outdoor education. Each app is paired with ideas on how educators could potentially tie the application to their pedagogical intentions.

Merlin Bird Id

Identify birds in your local area with this easy to use app! You can identify birds by sound or by photo and learn more about the birds you identify.

littleBits Synth Kit: Lessons

Learn all about music with this synth kit by littleBits and KONG. You can access step-by-step lesson plans and extension ideas via this link to the KONG website.

AQEFLS 2024: Raconte-moi une histoire à l’aide du numérique!

Cet atelier pratique a été donné, en français, à la conférence de l’AQEFLS en avril 2024. Ce diaporama présente plusieurs outils numériques interactifs qui peuvent aider les enseignants à raconter et produire des contes modernes avec des élèves de tout âge. Les outils incluent Scratch, Scratch Jr, Makey Makey, Twine, et l’animation “stop-motion”. Une collection de ressources (padlet) est également liée et partagée dans les diapositives de la présentation.

This hands-on workshop was given, in French, at the AQEFLS Conference in April 2024. This slide deck presents several interactive, digital tools that can support teachers with storytelling with students of any age. The tools include Scratch, Scratch Jr, Makey Makey, Twine, and stop-motion animation. A collection of resources (padlet) is also linked to and shared within the presentation slides.

iRobot Learning Library

Looking for fun educational activities  and lesson plans that can be done with iRobots like Root? Check out the iRobot Learning Library to search for activity inspiration!

Unboxing the Building:bit Superkit by Yahboom

This unboxing video was hosted by LEARN – RÉCIT provincial service for the anglophone community. Get started with the Building:bit Superkit by Yahboom, a fun extension kit for your Micro:bit! Access the Yahboom Superkit guide here: http://www.yahboom.net/study/buliding… For more information on Micro:bits check out our resources, visit our DCA website here: https://dca.learnquebec.ca/resources/… You may also want to check out our comprehensive Micro:bit course for teachers and students: bit.ly/MBunits Visit our website for educators: https://educators.learnquebec.ca

Building:bit superkit for Microbit

Here is a link to the instruction manual to accompany the Building:bit superkit for Microbit by Yahboom! Go further with micro:bit using these fun extension kit that allows you to build many different projects like moving cars, automatic doors, and fans!

ShiftED Podcast #30 in Conversation with Peter Skillen: A Wholistic Approach to 21 Century Learning

On this episode of ShiftED Podcast I was joined by Edtech pioneer Peter Skillen. The conversation explores Peter’s path from educator to technology integration leader. Chris and Peter delve into self-directed learning and teaching philosophies.

Data Logging with the Micro:bit

A blog post about using the Micro:bit to record data from the Total Solar Eclipse that took place in Montreal on April 8, 2024.

Open Creative Spaces: Outdoor Education

A collection of resources for getting started with outdoor education with an integration of technology. Some activity ideas include Geocaching, rockets, shadow art, micro:bit and more.

Gapminder Tools for country comparisons

Gapminder is a great online statistical tool to analyse trends and note differences between countries around the world. In this example, students are asked to make conclusions around different examples of disparity.

Canva for Community Infographics

Digital Competency in Action:  Canva is an online design tool with many templates and functions that help you create complex representations of information, like infographics!

In this DCA example, students are asked to create an infographic to represent a Northern Indigenous community.

Sketchnotes applications

A sketching or drawing app is a great way for students to “describe” elements of a society, but also to indicate and categorize changes or differences between older time periods or even between other societies.  In this DCA example, students are asked to illustrate “How did Québec open up to the world around 1980?”  by focusing on the How, What, Where, and Who.

Makey Makey 1-Pager

A double-sided document to get started with Makey Makey. This document includes an overview and key features, ideas to integrate the microcontroller into different subject curriculum, and additional resources.

Kubo 1-Pager

A double-sided document to get started with Kubo robot. This document includes an overview and key features, ideas to integrate the robot into different subject curriculum, and additional resources.

Bee-Bot 1-Pager

A double-sided document to get started with Bee-bots. This document includes an overview and key features, ideas to integrate the robot into different subject curriculum, and additional resources.

Cubelets 1-Pager

A double-sided document to get started with Cubelets. This document includes an overview and key features, ideas to integrate the robot into different subject curriculum, and additional resources.

Code and Go Mouse 1-Pager

A double-sided document to get started with Code and Go Mouse. This document includes an overview and key features, ideas to integrate the robot into different subject curriculum, and additional resources.

Ozobot 1-Pager

A double-sided document to get started with Ozobot’s Bit and Evo robots. This document includes an overview and key features, ideas to integrate the robot into different subject curriculum, and additional resources.

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