Hey Listen Games

Got students who love video games? Why not use them to teach and reaffirm curriculum concepts. Check out these game-based learning lessons, sorted by subject.

James Paul Gee on Learning with Video Games

A short video on why video games can be such effective learning tools.

ReaderQ En

A Chrome plug-in that allows you to copy text from a variety of different documents, listen to text aloud, adjust the size and spacing, and highlight sections to meet your individual needs.

Wave Browser Extension: Web accessibility evaluation tool

An easy way to check for webpage accessibility issues/concerns.

Help Access Extension

Want to use a website but it’s not accessible to you and/or your students. Download Help Access and all websites more accessible with ease.

SAMR Student Choice Matrix

Check out an example of a SAMR matrix. This can be a helpful tool for providing students with choices and finding opportunities to integrate technology into traditional assignments (and develop digital competency).

Micro:bit 101: Getting Started with Microcontrollers

New to Micro: bit? Check out this comprehensive course for teachers and students alike. It contains capsules, how-to instructions, extension activities, and more!

This site was created by the Provincial RÊCIT Service for the Anglophone Community.

How to Use Google Translate to Teach English

Information on how to use Google translate to help teach English or in English.

Google Translate: Chrome Extension

“View translations easily as you browse the web. By the Google Translate team.”

Care your Eyes: Chrome Extension

“Change the page’s background color to the reseda or night mode and you can click a block to make it changing color.”

Zoom for Google Chrome

“Zoom in or out on web content using the zoom button and mouse scroll wheel for more comfortable reading. That to each percent value.”

jeu d’évasion de la compétence numérique

Ce jeu a été construit pour être joué à plusieurs équipes. Idéalement 12 équipes, puisqu’il y a 12 dimensions au plan d’action numérique.

Jouer

Une mission est réussie lorsque vous trouvez son morceau de casse-tête.Cliquez ici pour voir un exemple.

Carnet de jeu

Vous verrez plusieurs boutons d’aide dans le jeu. Ils sont là pour vous débloquer si vous n’y arrivez pas. Or, c’est plus plaisant de ne pas cliquer sur l’aide dès le départ. Il faut se creuser les méninges un peu … non ?

Jouer en solitaire (solo):Il est conseillé de se créer un document de notes afin de compiler les réponses aux cadenas et la progression (si vous jouez à plusieurs moments). Il n’est pas possible de sauvegarder sa progression.Chaque mission devrait vous prendre entre 20 et 60 minutes selon votre niveau d’habileté. (Il y en a 12 !)

Jouer en équipes :Il est conseillé de se créer un document collaboratif (carnet de jeu) afin de noter les réponses aux cadenas, le lien de la salle de visioconférence (si vous jouez à distance) et la progression (si vous jouez-en asynchrone). Vous pouvez aussi utiliser celui qui vous est offert.

Understood.org

“We are the lifelong guide for those who learn and think differently. In the past year, we’ve helped more than 20 million people discover their potentials, take control of their lives, and stay on positive paths.”

Take N.O.T.E: Understood.org

“Introducing a simple step-by-step tool to help you spot signs of learning and thinking differences.”

Wunder app : Understood.org

“The first community app for parents and caregivers of children who learn and think differently. Wunder is the only place where parents can safely connect while being supported by a team of leading experts – all for free.”https://www.understood.org/wunder

Understood.org Podcast series

“Real talk and personal stories for and from people who learn and think differently. Our podcasts bring new voices and perspectives you won’t hear anywhere else. Dive into candid conversations on the topics that interest you.”

How’d You Get THAT Job?!: Understood.org podcast

“Explore the unique (and often unexpected) career paths of people who learn and think differently. Listen as host Eleni Matheou talks with people about finding a job they love​ — and how it reflects who they are and how they learn.”

Jamboard Activities for Independent Learning by Using Tech Better

A collection of Jamboard activities organized by subject/topic.

SAMR Smackdown: Digging Deeper into Digital Integration

Learn more about SAMR: A Powerful Model for Understanding Good Tech Integration .

Assistive Technology in the Classroom and at Home

“This section from Learn Quebec, provides information about Assistive Technology in the Classroom and at Home.”

Accessiblity Accross the Curriculum

“This section from Learn Quebec, provides information about making digital content more accessible for users.”

EdTech Rating and Reviews: Common Sense Media

“In-depth and trusted reviews by experts, help you find the right app, game or website for your classroom.”

Digital Graphing Tools: Common Sense Media — Top Picks

“Whether students are learning to graph coordinates on a plane, manipulating variables in a simulation, or gathering live scientific data, they will be better able to comprehend deep mathematical relationships. Math students — from beginner to advanced — can use these tools to connect math concepts to concrete, real-world scenarios.”

Authentic Assessment Tools for Teachers and Students: Common Sense Media — Top Picks

“This list of ELA, social studies, math, and science websites provides ways for teachers to assess students and promote exploration, collaboration, self-regulation, and even social justice at the same time.”

Games for Building Critical-Thinking Skills: Common Sense Media — Top Picks

“Treat your students to these terrific, fun critical thinking games and watch how they develop thinking skills and more complex understandings of the world. On this list are puzzle games that help students solve problems and think ahead, story-based games that help students understand and unpack local and global issues, and strategy games that get students to manage time and resources.”

Design-Thinking Tools for Students: Common Sense Media — Top Picks

“To help students solve problems big and small through design thinking, we’ve collected resources on this list in two categories. The first offers ideation and collaboration tools students can use during the design process. The second offers mostly free, web-based resources that students can use to find their next design project, or that teachers can use to build lessons.”

Tech Tools for Learning at Home: Common Sense Media — Top Picks

“Try encouraging kids’ passions and promote learning through discovery and play. Lots of apps, games, and websites don’t feel like homework and can still help students build essential skills. Feel confident recommending the following tools to parents and caregivers to unleash their kids’ inner writer, artist, scientist, and more.”

Best Apps and Websites for Learning Programming and Coding: Common Sense Media — Top Picks

“Through coding, students build essential literacy skills, gain an understanding of logic and sequence, and learn the mechanics of iteration. These tools support project-based learning and give students the freedom to create, collaborate, hack, remix, and tinker with their own unique designs. “

Tools for Classrooms with In-Person and Remote Students: Common Sense Media — Top Picks

“From dealing with tech difficulties to creating an inclusive environment to facilitating group work or assessments, hybrid teaching can be a real juggling act. Thankfully, there are some tools that can help, especially when it comes to creating a seamless, collaborative digital classroom that benefits students learning in-person or online. “

Classroom-Friendly Websites and Apps for Making Comics: Common Sense Media — Top Picks

“Use these great creation tools to help students learn cartooning and sequencing fundamentals, or just express themselves and demonstrate learning. Teachers might also create comics to put a fun, accessible spin on content, whether it’s a set of visual classrooms norms or a cheeky hook to kick-start a lesson.”

Apps and Websites for Improving Parent-Teacher Communication: Common Sense Media — Top Picks

“These apps and websites provide instant, practical, and regular communication tools to encourage active engagement between students, teachers, and parents.”

Top Tech for Using Augmented and Virtual Reality: Common Sense Media — Top Picks

“Augmented reality (AR) and virtual reality (VR) can help extend what we see in the classroom or bring the outside world in. Whether students are watching videos of current events or manipulating interactive models, AR and VR can add an extra layer of depth to lessons.”

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