BaladoWeb

A great example of local history and technology integration.

HONORE MERCIER PODCASTS: Students at Honoré Mercier Elementary School in St. Leonard were pretty busy during the first half of the school year, recording nine tri-lingual (English, French & Italian) podcasts about St. Léonard’s most famous landmarks.Celebrating an important achievement

From Café Milano – Montréal to the Caverne de St. Léonard, plaques will soon be placed in front of these famous locations with #QRCodes, which visitors can scan with their smartphone to listen.

Pedagogical organizations such as the RÉCIT and LEARN have greatly helped, in particular with setting up the BaladoWeb site that hosts all the podcasts.
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In addition to the dedicated teachers (Elisa Infusini, Karina Lajeunesse and Antonietta Morena) a team of resource people also contributed to the success of the project: Sonia Marotta (principal), Kish Gué (local RÉCIT consultant), Dimitri Ilias (Panorama), Thomas Stenzel (LEARN) and Sandra Laine (RÉCIT).

The project was launched at the Leonardo Da Vinci Center in Montréal where educational world leader Alan November was kind enough to offer a few words.

Teaching Digital Storytelling in Your Classroom: A Webinar for Québec Teachers

“This webinar is a partnership between Hands On Media Education & LEARN Québec. To learn more about Teaching Digital Storytelling in Your Classroom, please contact Hands On Media at info@handsonmediaeducation.com or visit www.handsonmediaeducation.com”

Common Sense Digital Passport Game

“Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today’s digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. “

PBS Technological Literacy Resources

A large collection of engaging videos and resources on ethical citizenship,  critical thinking and the use of technology.

Micro:bit 101: Getting Started with Microcontrollers

New to Micro: bit? Check out this comprehensive course for teachers and students alike. It contains capsules, how-to instructions, extension activities, and more!

This site was created by the Provincial RÊCIT Service for the Anglophone Community.

Jamboard Activities for Independent Learning by Using Tech Better

A collection of Jamboard activities organized by subject/topic.

SAMR Smackdown: Digging Deeper into Digital Integration

Learn more about SAMR: A Powerful Model for Understanding Good Tech Integration .

Authentic Assessment Tools for Teachers and Students: Common Sense Media — Top Picks

“This list of ELA, social studies, math, and science websites provides ways for teachers to assess students and promote exploration, collaboration, self-regulation, and even social justice at the same time.”

Design-Thinking Tools for Students: Common Sense Media — Top Picks

“To help students solve problems big and small through design thinking, we’ve collected resources on this list in two categories. The first offers ideation and collaboration tools students can use during the design process. The second offers mostly free, web-based resources that students can use to find their next design project, or that teachers can use to build lessons.”

Best Apps and Websites for Learning Programming and Coding: Common Sense Media — Top Picks

“Through coding, students build essential literacy skills, gain an understanding of logic and sequence, and learn the mechanics of iteration. These tools support project-based learning and give students the freedom to create, collaborate, hack, remix, and tinker with their own unique designs. “

Classroom-Friendly Websites and Apps for Making Comics: Common Sense Media — Top Picks

“Use these great creation tools to help students learn cartooning and sequencing fundamentals, or just express themselves and demonstrate learning. Teachers might also create comics to put a fun, accessible spin on content, whether it’s a set of visual classrooms norms or a cheeky hook to kick-start a lesson.”

Top Tech for Using Augmented and Virtual Reality: Common Sense Media — Top Picks

“Augmented reality (AR) and virtual reality (VR) can help extend what we see in the classroom or bring the outside world in. Whether students are watching videos of current events or manipulating interactive models, AR and VR can add an extra layer of depth to lessons.”

Websites and Apps for Making Videos and Animation: Common Sense Media — Top Picks

“These video and animation apps and sites offer user-friendly tools and features that make it more fun than ever to get kids’ productions created, edited, and polished. There are also a few tools that feature video-based formative assessment, so kids can record and share their video reflections.”

EquatIO for your Classroom: A Play and Pause Resource in partnership with TextHelp

“Make math digital with this FREE EquatIO Play & Pause resource where you will learn to use EquatIO and create four ready-to-use activities for your next math class!

These activities are geared for a Grade 7 or 8 mathematics classroom, and can be easily adapted to both lower and higher grades.”

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