“Students are introduced to the idea of avatars as a kind of ‘dressing up’ inside video games and consider the ways in which the technical, generic and aesthetic limitations on avatar creation and customization affect their choices and their ability to represent themselves online.”
Representing Ourselves Online
Audience
Educator
Level
Kindergarten, Elementary Cycle 1, Elementary Cycle 2
Theme
Personal and Social Well Being
Health and Wellness
Resource Type
Lesson Plan