Representing Ourselves Online

Representing Ourselves Online

“Students are introduced to the idea of avatars as a kind of ‘dressing up’ inside video games and consider the ways in which the technical, generic and aesthetic limitations on avatar creation and customization affect their choices and their ability to represent themselves online.”

Audience

Educator

Level

Kindergarten, Elementary Cycle 1, Elementary Cycle 2

Theme

Personal and Social Well Being
Health and Wellness

Resource Type

Lesson Plan
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