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Play to Learn

Play to Learn

“An overview of the world of gamification / gamification and why this practice is accessible to all teachers.”

Audience:

Educator

Topics:

Staying Current with Technology

Level:

Kindergarten, Elementary Cycle 1, Elementary Cycle 2, Elementary Cycle 3, Secondary Cycle 1, Secondary Cycle 2, General Adult Education

Theme:

The Inquiry Process and Information Literacy

Digital competency (ies):

Inquiry Process: Use

Resource Type:

Professional Development