Digital Competency in CST4 Math

From graphing calculators to interactive games, technology can greatly enhance math classes by making complex concepts more accessible. It allows students to visualize abstract ideas and collaborate on problem-solving, fostering both mathematical understanding and digital skills!

OCS STEAM Math Challenge, area and perimeter
Turtle Art Example

How and When to Include Technology?

Educators should integrate technology into math classes to complement their teaching goals. Tools like graphing calculators, math apps, or interactive simulations should enhance, not replace, traditional methods, always supporting the intended learning outcomes.

Tech-Tastic Teaching Tips

Have you tried Desmos? It contains, “interactive and creative activities for your math class!”

Visit the website: https://www.desmos.com/

Check out Audrey’s blog article: Playing in Math using Desmos

Featured Tools

GeoGebra

A good way to bring technology into your math classroom. “Free digital tools for class activities, graphing, geometry, collaborative whiteboard and more.”

Visit the website: geogebra.org

Click here to view a video by Audrey McLaren where she explains the tool for students. 

Graspable Math

An online tool that enables students to experiment with math and algebra in a whole new way.

Visit the website: activities.graspablemath.com

Click here to view a video by Audrey McLaren where she explains how she uses this tool with her students.

Example tools page

Below are links to Google documents that connect CST4 concepts with Desmos, GeoGebra, and Graspable Math, similar to the image on the right.

Each of the documents are individual resources. We encourage teachers to make a copy of the Google documents for use in their classroom.

Additional Student Tools

Raspberry Pi and Micro:Bit microcontrollers are two additional tools that you may want to look into to bring your CST4 Math class to the next level! 

 

Click on the buttons below to find resources related to these two amazing tools!

The contents of this page were created in collaboration with Audrey McLaren.

Audrey McLaren

audrey mclaren

Audrey has been teaching for 35 years, the last 14 of which have been online for LEARN. She is an enthusiastic seeker of best practices for educational technology. She has been a Desmos Fellow since 2018 and in 2012 was a co-winner (with LEARN teacher Peggy Drolet) of iNACOL’s Innovative Online Learning Practice award.

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