Makey Makey & Scratch: Lower Canada around 1820
We have translated and adapted the work of our RÉCITUS partners. Here is a teacher’s guide and student booklet to guide students through the research and creation process. Note: Teachers may have to request access to view this document!
New to programming? We have also translated an accompanying guide on how to use Scratch and Makey Makey in elementary social sciences classes.
Makey Makey and Scratch: New France 1645 and 1745
We have translated and adapted the work of our RÉCITUS partners to offer you a student booklet on how to create an interactive model of New France. We have also created a teacher’s guide and translated an accompanying guide on how to use Scratch and Makey Makey in elementary social sciences classes. The possibilities are endless! Note: Teachers may have to request access to view this document!
Interactive Models: How to Guide
A slide deck that covers how to create your own interactive models using Scratch programming software and Makey Makey microcontrollers.
Makey Makey and Scratch: Iroquois around 1500
We have translated and adapted the work of our RÉCITUS partners to offer you a student booklet on how to create an interactive model of an Iroquoian village around the 1500s. We have also translated this accompanying teacher’s guide and a guide on how to use Scratch and Makey Makey in elementary social sciences classes. Note: Teachers may have to request access to view this document.
Scratch: Historical Figures
In this open-ended activity, students will research a historical figure and program a short scenario about what they learned. Students could research someone from a particular territory or society they are learning about. They could also program a story related to a specific historical event.
Minecraft: New France 1745
Are you looking for a fun and effective way to teach about the organization of a seigneury in New France around 1745? This activity might be of interest to your students and you!
Minecraft Education allows students to explore and create worlds based on what they are learning about in school. Minecraft Education is currently free to all educators with Office 365 (TEAMS) accounts.
Our RÉCITUS partners created a Minecraft seigneury based on New France around 1745 and an accompanying student booklet that guides students towards creating their own Minecraft seigneury. We’ve translated and adapted the RÉCITUS work.
Note: Teachers may have to request access to view the Teacher’s Guide.
Minecraft: Iroquois and Algonquian Societies around 1500
Learn about Iroquois and Algonquian Societies around 1500 using Minecraft. This resource is translated and adapted from RÉCITUS. This resource is still in the process of being vetted by members of Indigenous communities.
Note: Teachers may have to request access to view the Teacher’s Guide!
LEARN: Unboxing Sphero
Join us to unbox and learn about the Sphero robot!
ShiftED
A series that catches up with educators from across the province to see what’s happening in their classrooms and communities. It often highlights how educators are bringing technology into their classrooms.
LEARN Playlist: Making the Shift to Online Teaching and Learning
A series of 6 videos to help educators shift to teaching and learning online.
Teaching History and Social Studies in the Time of Covid-19
Webinar: FRIDAY OCTOBER 23, 2020.
This is a recording of an informal online presentation by Paul Rombough at the Aqeus conference in 2020.
ENSEIGNER L’HISTOIRE ET LES SCIENCES SOCIALES AU TEMPS DE LA COVID-19 VENDREDI LE 23 OCTOBRE 2020.
Its intention was to show examples of various ways to include interactivity and collaboration at each “phase” in an inquiry learning process. These examples are continually being added to on LEARN’s page for these kinds of sessions at https://www.learnquebec.ca/socialscie…
ARTS CONNECTION: Practical Ideas and Planning for Teaching the Arts during Pandemic
Webinar recorded August 24th, 2020
In collaboration with the MAD2 Sub-committee for the Arts, LEARN hosted a workshop about the unique challenges and solutions for Arts teachers during COVID-19.
LEARN – Graspable Math with Online Teacher Audrey McLaren
Archived Webinar with Audrey McLaren online on June 3rd, 2020.
Graspable Math is an online tool that enables students to experiment with math and algebra in a whole new way. In this video, Audrey McLaren, an online Math teacher at LEARN explains how she uses this tool with her students.
Here are the practice links used in the webinar:
Taste of Scratch: Why Code?
A video explaining why coding is important, the difference between Scratch and ScatchJr, and how to begin coding with your students across the curriculum.
Webinar for Kreocode: Global Goal 12
Learn about the sustainable goals, the Kreocode 2023 challenge and how to start Scratching for sustainability!
Teach with Scratch: Account Setup
A hyperdoc to help guide you in setting up your teacher and student accounts on Scratch.
Scratch Code Along: Animating a face with 5 sprites
Join the LEARN team and learn how to animate a face with 5 Scratch Sprites. Play the video and then circulate your class to offer support OR scratch along too!
ScratchJr: Code Along
Come code with us during this virtual ScratchJr code along. A great way to begin using Scratch with your students. You can pause or slow down the video at any time. While the video is playing, you are free to circulate your class and help students with their coding or do some coding yourself!
Blockly > Demos
“The demos on this page combine Blockly features and AppEngine storage.”
Blockly: Overview and First Steps
Get acquainted with this versatile block coding software.
Try Blockly
“Blockly was built by Google for developers and is a block programming language that is compatible with a variety of devices such as Ozobots, Micro:bits, Dash & Dot, MBot, and many others. It is versatile, open source, and is great for translating block code into real programming languages like Python and JavaScript!”
TurtleArt: Extensions
Explore arithmetic and polygons with TurtleArt coding software.
Turtle Art: Make Art With Code
A video overview by Children’s Technology Review
TurtleArt: First Steps
Cards to show you how to code different figures using TurtleArt block coding.
MakeCode: Introduction to Computer Science
12 lessons to learn about variables, algorithms and more.
Harvard: Unstuck Cards
Got stuck somewhere when coding? Here are some strategies to help.
Scratch: Creative Computing Curriculum Guide
Learn more about Scratch and how it can be used across the curriculum.
Québec Scratch Educator Meetup
A virtual space to share, create and learn with educators from across the province. For Scratch and Scratch Jr.
Scratch: Parent Information
Parent information on the benefits of Scratch.
Scratch: Educator Information
Learn about using Scratch with your students
Scratch: Explore
Explore projects created by other users that can also be remixed into new projects.
Scratch: Getting Started Tutorial
Learn how to navigate the Scratch interface.
ScratchJr: Tutorials
Watch these tutorials to become more familiar with ScratchJr and how it can be used to further your pedagogy.
ScratchJr: First Steps
Learn how to navigate the ScratchJr interface.
ScratchJr
Link to main website that contains download information for various devices.
Makey Makey Interactive Timelines : Teacher’s Guide
Explore creating interactive timelines with your students. These interactive timelines could be created across the curriculum. Note: Teachers may have to request access to view this document!
Makey Makey Interactive Timelines: Student Workbook
A workbook to support students in planing and creating timelines with Makey Makey and Scratch.