iorad

An online to quickly and easily create online tutorials. You can even add your own voice or text-to-voice narration.

BaladoWeb

A great example of local history and technology integration.

HONORE MERCIER PODCASTS: Students at Honoré Mercier Elementary School in St. Leonard were pretty busy during the first half of the school year, recording nine tri-lingual (English, French & Italian) podcasts about St. Léonard’s most famous landmarks.Celebrating an important achievement

From Café Milano – Montréal to the Caverne de St. Léonard, plaques will soon be placed in front of these famous locations with #QRCodes, which visitors can scan with their smartphone to listen.

Pedagogical organizations such as the RÉCIT and LEARN have greatly helped, in particular with setting up the BaladoWeb site that hosts all the podcasts.
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In addition to the dedicated teachers (Elisa Infusini, Karina Lajeunesse and Antonietta Morena) a team of resource people also contributed to the success of the project: Sonia Marotta (principal), Kish Gué (local RÉCIT consultant), Dimitri Ilias (Panorama), Thomas Stenzel (LEARN) and Sandra Laine (RÉCIT).

The project was launched at the Leonardo Da Vinci Center in Montréal where educational world leader Alan November was kind enough to offer a few words.

Teaching Digital Storytelling in Your Classroom: A Webinar for Québec Teachers

“This webinar is a partnership between Hands On Media Education & LEARN Québec. To learn more about Teaching Digital Storytelling in Your Classroom, please contact Hands On Media at info@handsonmediaeducation.com or visit www.handsonmediaeducation.com”

Everfi Ignition: Digital Literacy Lessons

6 Lessons for grade 6-9 students on various aspects related to digital competency.

Common Sense Digital Passport Game

“Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today’s digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. “

GeoGebra

A good way to bring technology into your math classroom. “Free digital tools for class activities, graphing, geometry, collaborative whiteboard and more.”

Wakelet

“Save, organize and share content from across the web with Wakelet. Save articles, videos, images, Tweets and more, organize them into stunning collections”

Miro

An interactive whiteboard with lots of features! You can input links, save as pdfs, input templates, and more.

Micro:bit 101: Getting Started with Microcontrollers

New to Micro: bit? Check out this comprehensive course for teachers and students alike. It contains capsules, how-to instructions, extension activities, and more!

This site was created by the Provincial RÊCIT Service for the Anglophone Community.

Games for Building Critical-Thinking Skills: Common Sense Media — Top Picks

“Treat your students to these terrific, fun critical thinking games and watch how they develop thinking skills and more complex understandings of the world. On this list are puzzle games that help students solve problems and think ahead, story-based games that help students understand and unpack local and global issues, and strategy games that get students to manage time and resources.”

Design-Thinking Tools for Students: Common Sense Media — Top Picks

“To help students solve problems big and small through design thinking, we’ve collected resources on this list in two categories. The first offers ideation and collaboration tools students can use during the design process. The second offers mostly free, web-based resources that students can use to find their next design project, or that teachers can use to build lessons.”

Best Apps and Websites for Learning Programming and Coding: Common Sense Media — Top Picks

“Through coding, students build essential literacy skills, gain an understanding of logic and sequence, and learn the mechanics of iteration. These tools support project-based learning and give students the freedom to create, collaborate, hack, remix, and tinker with their own unique designs. “

Increasing pre-teen and teen exposure to the French language with technology

” Tips on how to increase exposure to the French language using family time and technology – pre-teen/teens.”

Increasing children’s exposure to the French language with technology: 4-10 year olds

“Tips on how to increase exposure to the French language using family time and technology.”

Library Learning Commons

” A learning commons is a whole school approach to building a participatory learning community. The library learning commons is the physical and virtual collaborative learning hub of the school. It is designed to engineer and drive future-oriented learning and teaching throughout the entire school. Inquiry, project/problem-based learning experiences are designed as catalysts for intellectual engagement with information, ideas, thinking, and dialogue. Reading thrives, learning literacies and technology competencies evolve, and critical thinking, creativity, innovation and playing to learn are nourished. Everyone is a learner; everyone is a teacher working collaboratively toward excellence.”

Voicethread

“A collaborative, multimedia slide show that holds images, documents, and videos and allows people to navigate slides and leave comments in 5 ways – using voice (with a mic or telephone), text, audio file, or video (via a webcam)”

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